Right now, the static all-time Streamheroes leaderboard is an insurmountable obstacle, especially for new users. We want to dust off and develop the true potential of this feature. Read more about the changes and our intention behind them!
New Leaderboards 101
Introducing a global streamer leaderboard
Viewers can help their favorite streamers rank up in the streamer leaderboards, while improving their own position on the respective streamer’s leaderboard as well. They also earn rewards as a community and as an individual by doing so. The calculation is based on the amount of energy used to redeem booster packs.
Big changes in the leaderboards
We are looking to merge the three viewer leaderboards (weekly, monthly, and total) per streamer into one seasonal bracket. It will list all viewers who redeem cards for the streamer and include leagues as well.
- Streamers will gain a deeper insight into their viewership and a new tool to encourage new viewers as well as reward dedicated fans for watching their stream.
- All viewers can easily join the competition and compete within the leagues with realistic goals and noticeable progress, regardless of whether they are regular viewers or not.
Seasonal rewards, assets, and goals introduce a rich toolbox for streamers, to engage with their community and reward loyalty. Watching specific streamers will be more rewarding than collecting energy around the clock.
The nitty-gritty stuff
Leaderboards and Leagues
The calculation base for all leaderboards is the amount of energy used to redeem booster packs. This means that opening 6 event packs for 100 energy will give you the same amount of points as opening one base pack for 600 energy.
The viewer leaderboards at the different streamers will be segmented into five leagues, to create competition spaces for different viewer behaviors. At the start of each season, everyone will start at 0 and climb the leagues by reaching certain thresholds.
Leagues enable us to include and reward dedicated and casual users alike. We can group viewers based on their energy-to-card rate to compete with each other.
- Feasible goals and rewarding progress to achieve for everyone, while offering a challenging competition for the most dedicated of our community at the same time.
The leagues will be static in the first season, but we’re planning to introduce a dynamic system in the future, with relegation chances in the top leagues. Only a limited amount of users can be part of the top league, and those ranks will be highly competitive. Users ranking in the lower leagues won’t have to fear relegation, to encourage casual viewers to participate and climb the leagues. We will announce further details about the mechanics by the time the season rolls around.
The system of five leagues ensures that even smaller content creators can reward their most loyal viewers as they climb the ranks.
The streamers’ communities are the driving power to push the streamer’s ranks and to achieve the next league. There will be special rewards for those in the top ranks to ensure a community-building framework for streamers to build on.
The viewer leaderboards will be separate for each streamer. Viewers will participate by redeeming booster packs for the streamer. There are different leagues on the user side to encourage casual and dedicated viewers alike to participate in the competition.
Most of you are most likely familiar with the concept of seasons: a time-limited competition to invite players to compete with each other and earn rewards.
To adapt this concept for Streamheroes, we will introduce a wide variety of rewards like badges and profile frames, special assets for streamers, a themed collection, seasonal layers and more. We have many more ideas for the future, like enabling streamers to add their own personalized rewards for their viewers or global seasonal goals!
- Everyone can participate. When you redeem a booster pack for a streamer, you automatically enter their seasonal roaster. The more energy you invest in their cards, the higher you can climb the ranks while also contributing to the streamer’s ranking at the same time.
- One season lasts for 3 months.
- At the end of the season, you’ll earn rewards both based on your league and ranking at different streamers and the rank and league of the respective streamer.
- There will be special, rare-quality layers for each season.
- The first booster pack you’ll open, per day and streamer, will give extra XP.
We don’t want to force you to farm energy 24/7 to have a chance to climb up the current insurmountable mammoth of a leaderboard. This static approach is outdated and discourages everyone but the most competitive and diligent veteran users.
We’re already easing this by diversifying our leaderboards and adding leagues, and the dynamic seasons will add even more life to the boards and allow streamers to utilize this feature to reward loyalty and build their communities.
Since the rewards are bound to the streamers you’re watching, you get to choose the streams whose leaderboards you want to participate in. You can still fill your schedule 24/7 with other streams if you’d like to appear on multiple leaderboards and earn their rewards as well, but you don’t need to do so if you’re only interested in specific streamers.
To keep the seasons fresh and exciting, we will introduce themes with each season in the form of the following, with the potential of further themed items to come later down the line:
- Seasonal quality layers as rare drops replacing the usual quality layers
- Special card back for cards with seasonal layers
- Rewards like badges and profile frames
- A limited-time Streamheroes seasonal collection
- For streamers:
- Seasonal frames
- Background effects
- Booster pack designs
We’re adding themed assets for the streamers, enabling them to easily create their own seasonal card sets with themed frames, effects, and booster designs in order to diversify their booster packs with additional cool cards during the season. It will be possible to have more than one active standard booster pack. We will reveal more about this in a future post.
The seasonal layers will also help streamers provide you with seasonal content and an additional incentive to keep collecting their cards. Those limited rare layers offer an opportunity to add value to the cards for the upcoming marketplace.
Our illustrators will also create a seasonal Streamheroes collection to showcase their artistic interpretation of the season.
Season 0 will be a test season. It will allow us to test our framework and gather feedback from you about the changes. The leaderboards during Season 0 will be static, meaning there will be no battle for the upper leagues or relegation system. Once you reach a certain threshold, you’re safe!
In the future, we’ll build on this basic frameset and introduce new elements with upcoming seasons to explore the potential of this tool.
We will announce further details about this season (like rewards, leaderboard prerequisites, and more) with the start of Season 0.